GrblGru = Free 3D-Simulation for ShapeOko2

Alexmoon
Posts: 16
Joined: Tue Sep 04, 2018 11:16 am

Re: GrblGru = Free 3D-Simulation for ShapeOko2

Post by Alexmoon » Fri May 10, 2019 4:22 pm

GrblGru wrote:
Sat Apr 27, 2019 7:20 pm
Release notes V3.38

In my new program version V3.38 I once again worked with the function G38.2 for milling.
Hi, GrblGru!
Thanks for the perfect feature!!!
However, I have not figured it out yet (how to create an object height map without using a simulation mode).
I don't always need to create an STL (usually - only height map).
I expected that after setting the scanning parameters and pressing the "Start STL Scan" button, the machine will start the measurement cycle.
Also, I suggest adding a very useful and simple function to search for the center of cylindrical blanks (like as my video).
I made a simple touch probe for this purpose.
[youtube]https://youtu.be/0RZBoshI0Es[/youtube]

GrblGru
Posts: 231
Joined: Sat Nov 01, 2014 5:44 pm

Re: GrblGru = Free 3D-Simulation for ShapeOko2

Post by GrblGru » Sat May 11, 2019 1:37 pm

AlexMoon,
the GCode is calculated when you open or change a value in the measurement dialog.
You can view the generated GCode in the editor. ( 4th toolbar button from the left )
To start the correct measurement on the machine, just press the green 'Start' button.
Have a look at the video from 7:50.

Your probe looks great. I'll write you a macro for it.
My workflow: Only a 2D-editor and GrblGru, that's it
Free download from https://GrblGru.com
Youtube: https://www.youtube.com/channel/UC4_AHk ... 61ZW4qBHWA

GrblGru
Posts: 231
Joined: Sat Nov 01, 2014 5:44 pm

Re: GrblGru = Free 3D-Simulation for ShapeOko2

Post by GrblGru » Mon Jun 03, 2019 6:21 pm

Release notes V3.39

the topic of measuring and probing with the help of the G38.2 function hasn't quite let go of me yet.
It's fascinating what you can do with a 10 Euro Arduino and the GRBL program.

A friend of mine provided me with an old discarded probe, with which I could demonstrate the handling in the attached video.
Since I unfortunately have a tendency to use temporary solutions, the mounting of the probe is rather suboptimal. :)
But my main goal was to be able to show the actual measuring.

In the new version, I have also extended the measurement spectrum so that you can now measure in all directions.
This makes it possible to measure angles, find centers and much more.

Have fun with GrblGru


My workflow: Only a 2D-editor and GrblGru, that's it
Free download from https://GrblGru.com
Youtube: https://www.youtube.com/channel/UC4_AHk ... 61ZW4qBHWA

Leonardo
Posts: 22
Joined: Tue Feb 19, 2019 2:26 pm
Location: Cordoba - Argentina

Re: GrblGru = Free 3D-Simulation for ShapeOko2

Post by Leonardo » Mon Jun 03, 2019 8:14 pm

That looks awesome GrblGru!
Congratulation on the new addition to your software. Really very useful!
Best regards!
Leonardo

Alexmoon
Posts: 16
Joined: Tue Sep 04, 2018 11:16 am

Re: GrblGru = Free 3D-Simulation for ShapeOko2

Post by Alexmoon » Tue Jun 04, 2019 6:01 am

GrblGru wrote:
Mon Jun 03, 2019 6:21 pm
Release notes V3.39

the topic of measuring and probing with the help of the G38.2 function hasn't quite let go of me yet.
Hi, GrblGru!
Thank you very much for implementing the very necessary functionality!
Before that, I had seen such functions (for Grbl-machines) only in EstlCam. But I didn’t use it, because it requires flashing arduino with specific firmware.
I am sorry that I can not test your improvements right now. (My machine is packed due to repairs in my apartment).
Best regards, Alex.

GrblGru
Posts: 231
Joined: Sat Nov 01, 2014 5:44 pm

Re: GrblGru = Free 3D-Simulation for ShapeOko2

Post by GrblGru » Wed Jun 26, 2019 6:20 pm

Release notes V3.40

I have recently been repeatedly referred to the clamping board I used in the last video. That's why I decided to introduce my self-made clamping system and of course the small clamping device.
For those who want to try it out in practice, I have also included a template in the program. This should make it possible to create an individual, tailor-made design.

As usual the short video shows the necessary handling. The program version can be downloaded from my website.

Have fun with GrblGru

My workflow: Only a 2D-editor and GrblGru, that's it
Free download from https://GrblGru.com
Youtube: https://www.youtube.com/channel/UC4_AHk ... 61ZW4qBHWA

GrblGru
Posts: 231
Joined: Sat Nov 01, 2014 5:44 pm

Re: GrblGru = Free 3D-Simulation for ShapeOko2

Post by GrblGru » Mon Jul 22, 2019 5:40 pm

Release notes V3.41

I have dealt once again with strategies for milling pockets and reworked the corresponding function in the new version V3.41.
An overview of the currently available methods can be found in the short video.

Have fun with GrblGru

My workflow: Only a 2D-editor and GrblGru, that's it
Free download from https://GrblGru.com
Youtube: https://www.youtube.com/channel/UC4_AHk ... 61ZW4qBHWA

GrblGru
Posts: 231
Joined: Sat Nov 01, 2014 5:44 pm

Re: GrblGru = Free 3D-Simulation for ShapeOko2

Post by GrblGru » Sun Aug 25, 2019 1:05 pm

Release notes V3.42

A friend of mine gave me a tip some time ago to take a closer look at the Arduino Mega 2560.
Now that I've gotten to work with this controller and especially with the Mega-5X software available on it, I'm very impressed. In combination with a RAMPS driver card developed for the 2560, you can get a complete 5-axis CNC system (3 linear and 2 rotary axes) for just 25 Euros.

In the new GrblGru version V3.42 an interface for Mega-5X is now available.
The attached video shows all necessary steps from flashing the Mega 2560 to moving the axes with GrblGru.
In order to test the whole thing at my desk, I built myself a little test environment with 5 stepper motors.
Since I don't have a RAMPS board yet, I simply used 2 CNC-Shield Boards as drivers.

Have fun with GrblGru

My workflow: Only a 2D-editor and GrblGru, that's it
Free download from https://GrblGru.com
Youtube: https://www.youtube.com/channel/UC4_AHk ... 61ZW4qBHWA

GrblGru
Posts: 231
Joined: Sat Nov 01, 2014 5:44 pm

Re: GrblGru = Free 3D-Simulation for ShapeOko2

Post by GrblGru » Fri Sep 27, 2019 2:10 pm

Release notes V3.43

it can happen that you are confronted with tasks that are a little off the main stream and cannot be solved satisfactorily by any of the standard programs. In this case you always have the possibility to create the GCode by hand.
The GCode language is very simple and you can often do a lot with just a few commands.
This simple structure becomes a disadvantage if you have to program e.g. several runs or more complex things.
Loops, conditional jumps and parameters are not supported by the standard GCode as it is used by GRBL, TinyG, Mega-5X, G2core etc..
The new GrblGru version V3.43 now provides an 'Advanced GCode' with the mentioned features.
The 'Advanced GCode' is translated by the Macro Compiler into the normal GCode. This GCode can then be used normally.

The video shows some examples.

Have fun with GrblGru :)

My workflow: Only a 2D-editor and GrblGru, that's it
Free download from https://GrblGru.com
Youtube: https://www.youtube.com/channel/UC4_AHk ... 61ZW4qBHWA

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